Handbook of data structures and applications eBook

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Hardware Acceleration of EDA Algorithms: Custom ICs, FPGAs and GPUs

Kanupriya Gulati

Sunil P. Khatri

This book deals with the acceleration of EDA algorithms using hardware platforms such as Custom ICs, FPGAs and GPUs. Widely applied CAD algorithms are studied for potential acceleration on these platforms. Coverage includes discussion of conditions under which it is preferable to use one platform over another, e.g., when an EDA problem has a high degree of data parallelism, the GPU is typically the preferred platform, whereas when the problem has more control, an FPGA may be preferred. Results are presented for the acceleration of several CAD algorithms (fault simulation, fault table generation, model card evaluation in SPICE, Monte Carlo based statistical static timing analysis, Boolean Satisfiability), demonstrating speedups up to 800X compared to single-core implementatinos of these algorithms.

This book serves as a valuable guide on how best to leverage parallelism to accelerate CAD algorithms. It also presents a methodology to automatically extract SIMD parallelism from regular uniprocessor code which satisfies a set of constraints. With this approach, such uniprocessor code can automatically be converted to GPU code, allowing for significant acceleration. This approach is particularly useful since different GPUs have vastly different specifications, making the manual generation of GPU code an unscalable proposition.

In particular, this book:

  • Provides guidelines on whether to use Custom ICs, GPUs or FPGAs when accelerating a given EDA algorithm, validating these suggestions with a concrete example (Boolean Satisfiability) implemented on all these platforms;
  • Demonstrates the acceleration of several popular EDA algorithms on GPUs, with speedups up to 800X;
  • Helps the reader by presenting example algorithms which may be used by the reader to determine how best to accelerate their specific EDA algorithm;
  • Discusses an automatic approach to generate GPU code, given regular uniprocessor code which satisfies a set of constraints;
  • Serves as a valuable reference for anyone interested in exploring alternative hardware platforms for accelerating various EDA applications by harnessing the parallelism available in these platforms.

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